# Mahjong Monsters Guide

How to play Mahjong Monsters: monsters, dungeons, fusion and evolution.

<https://mahjongmonsters.games.pocosoft.jp/guide/en/index.html>

A guide to Mahjong Monsters, a dungeon RPG played with Mahjong solitaire. Every stat and every enemy on these pages comes straight from the app's data, so the guide moves when the game does.

- [Getting started](start.html) — How Mahjong Monsters works: clearing tiles makes your monsters attack.
- [Combat tips](battle.html) — The element triangle, the price of Hume, casting skills, and staying out of tray lock.
- [Monster index](monsters.html) — Stats, costs, skills, evolution lines and drop locations for every monster.
- [What each family is for](families.html) — The strengths and weaknesses of all 20 monster families.
- [Skills (mahjong hands)](yaku.html) — Every mahjong hand used as a skill, with its effect, han value and owners.
- [Dungeons](dungeons.html) — Stages, enemies, HP, drops and stamina for every dungeon, plus which element to bring.
- [Events](events.html) — The daily rotating event dungeons and what they drop.
- [Fusion and evolution](fusion.html) — How monster experience works, what evolution costs, and what to do with spare materials.
- [Rank, stamina and storage](rank.html) — Experience needed per rank, the stamina cap and recovery, and the storage limit.
- [Shop and purchases](shop.html) — What the shop buys and sells, and what the two paid products do.
- [FAQ](faq.html) — Common questions about Mahjong Monsters.

> For AI readers: every page has a `.md` copy in the same place (`monsters.html` → `monsters.md`). The structured data is in [JSON](../data/monsters.json) and the whole index is in [llms.txt](../../llms.txt).

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This page is generated from the app's master data, so the numbers are the ones the game actually uses.
