# Fire Hellhound King

Fire Hellhound King — Fire / Legendary / Cerberus

<https://mahjongmonsters.games.pocosoft.jp/guide/en/monsters/fire_hell_hound_king.html>

![Fire Hellhound King](../../img/cerberus_fire_legendary.webp)

| Element | Rarity | Family | Sortie cost | Level cap |
|---|---|---|---|---|
| Fire | Legendary | Cerberus | 12 | 99 |

## Stats

|  | Lv1 | Level cap |
|---|---|---|
| HP | 336 | 3167 |
| Attack | 131 | 1310 |
| Heal | 27 | 243 |

## Skill

**Suuankou Daisangen** (26 han)

- Deals massive damage ×15 to the current enemy

## Evolution line

The monsters of one family in one element form a **line** (this one has 5 steps). Raise a monster to its level cap and pay the evolution items and gold to replace it with the next step (the level carries over). The last step does not evolve any further.

| Rarity | Name | Sortie cost |
|---|---|---|
| Common | [Ember Hound](ember_hound.html) | 2 |
| Uncommon | [Blaze Hound](blaze_hound.html) | 3 |
| Rare | [Twinhead Flamehound](twin_flamehound.html) | 5 |
| Epic | [Fire Cerberus](flame_cerberus.html) | 8 |
| Legendary | **Fire Hellhound King** (this one) | 12 |

## Where it drops

No recorded drop — obtained only by evolving.

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This page is generated from the app's master data, so the numbers are the ones the game actually uses.
