# Fire Cerberus

Fire Cerberus — Fire / Epic / Cerberus

<https://mahjongmonsters.games.pocosoft.jp/guide/en/monsters/flame_cerberus.html>

![Fire Cerberus](../../img/cerberus_fire_epic.webp)

| Element | Rarity | Family | Sortie cost | Level cap |
|---|---|---|---|---|
| Fire | Epic | Cerberus | 8 | 70 |

## Stats

|  | Lv1 | Level cap |
|---|---|---|
| HP | 266 | 2383 |
| Attack | 99 | 942 |
| Heal | 19 | 171 |

## Skill

**Daisangen** (13 han)

- Deals massive damage ×12 to the current enemy

## Evolution line

The monsters of one family in one element form a **line** (this one has 5 steps). Raise a monster to its level cap and pay the evolution items and gold to replace it with the next step (the level carries over). The last step does not evolve any further.

| Rarity | Name | Sortie cost |
|---|---|---|
| Common | [Ember Hound](ember_hound.html) | 2 |
| Uncommon | [Blaze Hound](blaze_hound.html) | 3 |
| Rare | [Twinhead Flamehound](twin_flamehound.html) | 5 |
| Epic | **Fire Cerberus** (this one) | 8 |
| Legendary | [Fire Hellhound King](fire_hell_hound_king.html) | 12 |

## Where it drops

- 16. Gate of Hellfire

---

This page is generated from the app's master data, so the numbers are the ones the game actually uses.
