# Gold Adventurer

Gold Adventurer — Hume / Common / Goblin

<https://mahjongmonsters.games.pocosoft.jp/guide/en/monsters/gold_rogue.html>

![Gold Adventurer](../../img/goblin_hume.webp)

| Element | Rarity | Family | Sortie cost | Level cap |
|---|---|---|---|---|
| Hume | Common | Goblin | 2 | 20 |

## Stats

|  | Lv1 | Level cap |
|---|---|---|
| HP | 118 | 790 |
| Attack | 48 | 315 |
| Heal | 16 | 100 |

## Skill

**Honroutou** (2 han)

- Enemy gauge 20% slower for 8s
- Deals massive damage ×5 to the current enemy

## Evolution line

The monsters of one family in one element form a **line** (this one has 5 steps). Raise a monster to its level cap and pay the evolution items and gold to replace it with the next step (the level carries over). The last step does not evolve any further.

| Rarity | Name | Sortie cost |
|---|---|---|
| Common | **Gold Adventurer** (this one) | 2 |
| Uncommon | [Gold Mercenary](gold_mercenary.html) | 3 |
| Rare | [Gold Swordsman](gold_blade.html) | 5 |
| Epic | [Gold Champion](gold_captain.html) | 8 |
| Legendary | [Gold Chieftain](gold_chieftain.html) | 12 |

## Where it drops

- 15. Golden Coliseum
- 30. Tower of Ages
- Event: Fire Day (Advanced)

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This page is generated from the app's master data, so the numbers are the ones the game actually uses.
